Archive for the 'ActionScript' Category
2008年04月17日
Area of Interest Filter
Today I’m going show you one implementation for reducing network packets sent to and from the server and clients using an Area of Interest Filter.
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- Posted by brian on 13:00 filed in ActionScript, English
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2008年04月03日
Local Perception Filters
Local Perception Filters
In this article I’m gonna go over a specialized method for reducing the visual artifacts caused by lag and latency. This method is called “Local Perception Filters”. The concept behind this method is to slow down or speed up time so the visual differences between networked computers are not noticable.
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- Posted by brian on 18:26 filed in ActionScript, English
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2008年02月27日
Flashing Your Chat Application Part 2
While writing up the second part of this article I thought that a straight port of the chat application would be a bit boring. I decided that I should try to add something closer to a real world application. Originally my new plan was to create a database which would store user information […]…
- Posted by brian on 17:06 filed in ActionScript, Threerings, English
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2008年02月07日
Flashing Your Chat Application Part 1
Hi everyone. Today we will be learning about Adobe Flash! A while ago Adobe released their Flex SDK to the public. The Flex SDK allows programmers to use the new ActionScript 3 (AS3) scripting language to build Flash version 9 applications. Since flash is cross platform and has a high rate of […]…
- Posted by brian on 19:14 filed in ActionScript, Threerings, English
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2008年01月10日
HALLOHALLOの舞台裏
あけましておめでとうございます。多久島です。
今回は昨年末にこのサイトより公開いたしましたHALLOHALLOの舞台裏をご…
- Posted by takushima on 13:42 filed in HALLOHALLO, ActionScript, Threerings, Japanese
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